Lords of Ur: Early Bronze Age Tabletop Roleplaying in Mythic Sumeria
A downloadable game
I made this game to simulate the experience of being a mythic champion of an ancient Sumerian king. It does that. It does that very very well.
I made
- 3 custom faction systems
- a hexmap
- a character creation system that teaches you the world of the game as you go through it
- a wonderful gods list
- a horrific demon list
- a generator of actually useful, actually gameable prophetic dreams
- a custom combat system, a custom save system, a custom check system, etc..
It makes you feel as though you have entered the realm of Sumerian mythic literature. I accomplished every goal I set out to accomplish, with this project. And yet, it's not actually fun. It turns out that this is a great simulation of the world of mythic Sumeria, but that's not actually a fun world to simulate. It turns out that being the lackey of an NPC in a world with about nine small towns (by modern standards) of five thousand to forty thousand people and... not a huge amount else... is just not actually that fun. It perfectly simulates the world of Gilgamesh, but Gilgamesh isn't actually a good world to simulate.
Thus, I didn't release it till now, because at first I was hoping that I could make something work with it somehow and then I just sort-of hated looking at it. Anyways, it's very mechanically innovative, and is completely playable, though the document is probably not in the best order. I hope someone gets something out of it. Most of what I got out of it was "you can do everything right, artistically, and still sometimes fail due to the core concept being bad for reasons not obvious till you're done".
Updated | 22 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Taylor Lane |
Tags | ancient, bronze-age, gilgamesh, Historical, mesopotamia, mythology, sumeria, Tabletop role-playing game |
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no link?
lol, fuck. Fixed that, thanks